Больше информации по резюме будет доступно после регистрации
ЗарегистрироватьсяWas online more than two weeks ago
Candidate
Male, 29 years, born on 28 January 1996
Not looking for a job
Armenia, not willing to relocate, prepared for business trips
Middle game designer / Unreal developer (blueprints)
Specializations:
- Game designer
- Programmer, developer
Employment: full time, part time, project work
Work schedule: full day, shift schedule, flexible schedule, remote working
Work experience 4 years 10 months
January 2024 — currently
1 year 3 months
Kingdom of Ani
Armenia, www.instagram.com/kingdom_of_ani/
Middle Game designer, Lead Unreal Developer
During my work on Kingdom of Ani project as Lead Unreal Engine developer I created multiple
mechanics including horse riding, NPC behavior setup, random customization for NPC,
animation setup for character, IK setup, etc.
As Middle game designer I worked on creating combat system, investigation and
interrogation systems. Also, I lead my team, manage to do tasks faster and more efficient way, I
learn and develop my skills to match any work I get
June 2020 — currently
4 years 10 months
Grim Future studio
Educational Institutions... Show more
Unreal Engine coach
Developing Unreal Engine courses for students.
October 2022 — June 2023
9 months
Noor Games
Armenia
Game designer
Everyday idea creation, balancing games, supporting existing successful projects, market research, working with analytics and statistics, cooperating with data scientist.
September 2021 — July 2022
11 months
Cyber mantis
Armenia
IT, System Integration, Internet... Show more
Junior game designer
Design document creation, working on abilities and enemies for the game and also creating new mechanics. Market research.
Skills
Skill proficiency levels
Driving experience
Driver's license category B
About me
My experience:
As Game designer - 3 years
As Unreal Engine generalist - 4 years (blueprints)
As Gamer - 20+ years.
I have extensive knowledge about different aspects of development, such as VFX, animation,
sound design, monetization, level design, blueprint coding, etc.
During my work on Kingdom of Ani project as Lead Unreal Engine developer I created multiple
mechanics including horse riding, NPC behavior setup, random customization for NPC,
animation setup for character, IK setup, etc.
As Middle game designer I worked on creating combat system, investigation and
interrogation systems. Also, I lead my team, manage to do tasks faster and more efficient way, I
learn and develop my skills to match any work I get.
During my work at Noor games, I created more than 200 ideas of hyper casual games and help
also improve existing projects. Overall, I lead my teams, help them develop, learn and inspire to
do well. I also learnt a lot, read 4 books about design and developed my idea creation skill.
During my work at Cyber Mantis I worked as character game designer, worked on enemy NPCs,
player character and their abilities. I designed balance document created new mechanics for
shooting + ability combination part.
During my early career I worked for small indie team. I worked as junior game designer and
helped lead designer to create and review design document. Also, I worked as QA for that
period as well.
Higher education (bachelor)
2017
Экономики и Права, Финансы и кредит
Languages
Professional development, courses
2021
Udemy
Габриель Агияр, VFX от новичка до среднего уровня
2021
Udemy
Дэниел Оршард (Unreal Engine), Транспорт в Unreal Engine
2020
Stepik
Yandex, Введение в C++
2020
Udemy
Роман Сакутин, C# и Unity 3D (2 курса по Юнити)
2019
Udemy
Anwar Canada, Тестировщик ПО
2019
Changellenge
Changellenge, MS Excel для бизнеса
Citizenship, travel time to work
Citizenship: Russia
Permission to work: Armenia, Russia
Desired travel time to work: Doesn't matter